3.2.5
=====
- Fixed to work with new CS:S update.

3.2.4
=====
- Fixed to work with new DOD:S update.

3.2.3
=====
- Fixed gore_gib_lifetime.
- Added more minor error checks in UTIL_Explode.

3.2.2
=====
- Fixed DOD:S ragdolls not being removed.
- Fixed Skull Cam not returning to normal.

3.2.1
=====
- Added new cvar gore_skull_cam_hs.
- Changed gore_head_view to gore_skull_cam.
- Fixed rare crash bug. (Pure Virtual Function Call)

3.2.0
=====
- Added new cvar gore_head_view.
- Added new cvar gore_gib_deviation.
- Made gibs spread out more when gibbed.
- Fixed settings reverting on map change.
- Changed contents of the Exploding Gibs menu section.
- Changed how config is saved, now has a space after the //.
- Added new cvar gore_gib_weapons.

3.1.0
=====
- Re-wrote the entire code base, should have smoother performace.
- Changed gore_hs_amount to gore_headshot_amount.
- Changed gore_hs_loop to gore_headshot_loop.
- Changed gore_hs_gibs to gore_headshot_gibs.
- Changed gore_hs_doll to gore_headshot_doll.
- Changed gore_spray_amount to gore_blood_amount.
- Changed gore_spray_loop to gore_blood_loop.
- Changed gore_hp_start to gore_health_to_bleed.
- Changed gore_time to gore_time_between_bleeding.
- Added new cvar gore_permanent_decals.
- Fixed problem with gore_menu.
- Fixed Pure Virtual Function call error for a minority of users.
- Changed how gibs are produced (Let me know how they are now).


3.0.6 Beta
=========
- Numerous performance increases in key areas.
- Tweaked ITempEntsSystem interface for even more mod dependancy.

3.0.5 Beta
=========
- Updated to fix Valve update.

3.0.4 Beta
=========
- Attempted to fix all known crash bugs.
- Upped MAX_PLAYERS to 256.

3.0.3 Beta
==========
- Changed how Ragdoll is removed.
- Changed how blood is emitted.
- Changed how sigs are found.
- Fixed blood not working on linux systems.
- Fixed DOD:S crash bug.

3.0.2 Beta
==========
- Changed frame when blood is emited.

3.0.1 Beta
==========
- Added: Gibs are now interactive !
- Huge performance increases especially in player shot effects.

3.0.0 Beta
==========
- Added full DOD:S support.
- Fixed non working head shot gibs.
- Fixed C4 kills not registering.
- Fixed random head shots showing.
- Fixed menu showing to random players.
- Blood location now EXACT to shot location.
- Blood direction follows bullet/explosion path.
- C4 and HE Nade gibs are now thrown AWAY from the explosion.
- Now allows for late loading of plugin (After server start).
- General 'reality checks' all round.
- Added CVar: gore_menu_enabled
TODO: Add effects for hostage gibbing and bleeding.
TODO: Add effects for RagDoll bleeding.

2.4.1 Beta
==========
- Fixed second occurance of bleeding after death with CSSDM.

2.4.0 Beta
==========
- Fixed crash bug on saving settings.
- Fixed bleeding after death with CSSDM.
- Fixed gore_vercheck not working.
- Added gibbing and blood to people killed by C4 explosion.
- Added new sweet GoreMod graphic to webpage/readme.
- Minor performance increases all round.

2.3.1 Beta
==========
- Fixed gore_menu bug on servers with 64 slots.
- Removed un needed hooks.
- Added version checking client command gore_vercheck.
- Added cvar for removing gibs after a specific time period.

gore_gib_lifetime	0	// Lifetime in seconds of gibs once spawned. 0 Off.

2.3.0 Beta
==========
- Blood decals now remove themselves like all other decals. ( Depends on r_decals )
- Changed settings to a cfg file. ( GoreMod will do all changes itself )
- Removed empty.txt from archive ( Thanks to CreateDirHierarchy )

2.2.0 Beta
==========
- Works with MetaMod 1.2
- Fixed unnesecary log lines for RagDoll extraction.
- Fixed gore_bleed_effects not being checked.

2.1.0 Beta
==========
- Added HS Gibs (Optional)
- Added removing of ragdoll on HS (Optional)
- Changed the way players bleed, now all seperately.
- Fixed saving/loading of cvars.

2.0.3 Beta
==========
- Fixed a linux crash bug on nade frags.

2.0.2 Beta
==========
- Some minor fixes trying to work out the bugs.

2.0.1 Beta
==========
- Fixed gore_menu rcon command.
- Fixed all bugs the last Valve update caused.
- Removed un-wanted Log entries.
- Added CVAR Definitions File.

2.0.0 Beta
==========
- Re-wrote the entire plugin from scratch.
- Added decals during bleeding effects.
- Added alot more cvars for controlability.
- Removed user commands and cvars for the time being.

1.3.0 Beta
==========
- Fixed all problems caused by Valves last update.
- Removed CBaseEntity referances.
- Changed Gibs behaviour.

1.2.2 Beta
==========
- Fixed lanuage bugs.
- Fixed \n chat area bug.

1.2.1 Beta
==========
- Fixed unresolved symbols loading error.
- Fixed a minor error with the lanuage system when a language entry wasn't found.

1.2.0 Beta
==========
- Changed zipfile and help layout.
- Fixed settings needing to be loaded late.
- Fixed gibs blocking players.
- Added language file for localization.
- Added saving/loading of settings.
- Added setting menu, no more manual editing.
- Added version for gore_help, now displays current version and your version on the page.

1.1.4
=======
- Fixed crash on changemap when bot_add was executed at server start.

1.1.3
=======
- Removed all un-used hooks.
- Removed double say hook.
- Added a few more error checks.
- Added CVar gore_bleed (1/0) to remove bleeding effect.

1.1.2
=======
- Added CVar gore_gibs to remove gibs completely.
- Fixed some minor issues.
- Added extra logging.

1.1.1
=======
- GoreMod now sets sv_turbophysics 1 at startup.
- Fixed blood locations for some hit groups.
- Fixed delay in HS blood.
- Fixed extra gibs on HS.

1.1.0
=======
- Rewrote Create and Remove functions.
- Changed blood method.
- Fixed gibs not appearing.
- Fixed blood not appearing.
- Fixed HS blood effects.
- Added more blood. 

1.0.2 B
=======
- Fixed crash bug on player suicide.
- Fixed ragdolls sometimes not removing.
- Removed bug where all ragdolls on the map were removed on Nade Kill.
- Added gore_hsgibs cvar.
- Added gore_hsdoll cvar.
- Added gore_exponent cvar.



1.0.1 B
=======
- First public release !