//AUG
"Weapon_AUG.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_93dB"
	"wave"			")weapons/AUGA1/Fire.wav"

	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "CS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AUG.SingleDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "FirstWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
		}
	}
}

"Weapon_AUG.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_94dB"
	"wave"			"weapons/aug/aug-1-distant.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "CS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "CS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}

		}
	}
}

"Weapon_AUG.ZoomIn"
{
	"channel"		"CHAN_STATIC"
	"volume"		".4"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_zoom_in.wav"
}

"Weapon_AUG.ZoomOut"
{
	"channel"		"CHAN_STATIC"
	"volume"		".6"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/aug/aug_zoom_out.wav"
}

"Weapon_AUGA1.MagOut"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"  		"SNDLVL_65dB"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons/AUGA1/MagOut.wav"
}

"Weapon_AUGA1.MagIn"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/AUGA1/MagIn.wav"
}

"Weapon_AUGA1.BoltPull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/AUGA1/BoltPull.wav"
}

"Weapon_AUGA1.Deploy"
{
	"channel"		"CHAN_STATIC"
	"volume"		".5"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/AUGA1/Deploy.wav"
}
